Settings & configuration for AshTL. More...
Defines | |
#define | _ASH_CC _ASH_CC_GNU |
#define | _ASH_HAVE_CPP11 0 |
C++11 support. | |
#define | _ASH_DEBUG 0 |
Debugging features. | |
#define | _ASH_NOTHROW 0 |
Prevent throwing exceptions. | |
#define | _ASH_LICENSE _ASH_LICENSE_AGPL |
The licensing level. | |
#define | _ASH_RELOPS_NS _ASH_STL_NS::rel_ops |
Define to the STL rel_ops namespace on your system. | |
#define | _ASH_HASH _ASH_HASH_NS::hash |
Define to the fully scoped name of the hash function. | |
#define | _ASH_USE_BUILTIN_POINT 1 |
Use the provided point class. | |
#define | _ASH_POINT_H "ash/point.h" |
#define | _ASH_POINT_T _ASH_NS::Point |
#define | _ASH_STL_CONCEPT_TAGS 1 |
Use STL concept tags for provided classes. | |
#define | HAVE_INTTYPES_H 1 |
#define | HAVE_LONG_LONG 1 |
#define | HAVE_MEMCPY 1 |
#define | HAVE_STDINT_H 1 |
#define | HAVE_SYS_TYPES_H 1 |
#define | HAVE_UINT16_T 1 |
#define | HAVE_U_INT16_T 1 |
_ASH_COMPILER options. | |
#define | _ASH_CC_GNU 1 |
If g++ is detected, _ASH_COMPILER will be defined to this. | |
#define | _ASH_CC_SUN 2 |
If sunCC is detected, _ASH_COMPILER will be defined to this. | |
#define | _ASH_CC_MS 3 |
If msvc is detected, _ASH_COMPILER will be defined to this. | |
_ASH_LICENSE options. | |
| |
#define | _ASH_LICENSE_BSD 0 |
If only sources under BSD license may be used, _ASH_LICENSE will be defined to this. | |
#define | _ASH_LICENSE_GPL 1 |
If sources under GPLv3+ license may also be used, _ASH_LICENSE will be defined to this. | |
#define | _ASH_LICENSE_AGPL 2 |
If sources under AGPLv3+ license may also be used, _ASH_LICENSE will be defined to this. |
Settings & configuration for AshTL.
#define _ASH_CC_GNU 1 |
If g++ is detected, _ASH_COMPILER will be defined to this.
#define _ASH_CC_MS 3 |
If msvc is detected, _ASH_COMPILER will be defined to this.
#define _ASH_CC_SUN 2 |
If sunCC is detected, _ASH_COMPILER will be defined to this.
#define _ASH_DEBUG 0 |
Debugging features.
#define _ASH_HAVE_CPP11 0 |
C++11 support.
#define _ASH_LICENSE _ASH_LICENSE_AGPL |
The licensing level.
#define _ASH_LICENSE_AGPL 2 |
If sources under AGPLv3+ license may also be used, _ASH_LICENSE will be defined to this.
#define _ASH_LICENSE_BSD 0 |
If only sources under BSD license may be used, _ASH_LICENSE will be defined to this.
#define _ASH_LICENSE_GPL 1 |
If sources under GPLv3+ license may also be used, _ASH_LICENSE will be defined to this.
#define _ASH_NOTHROW 0 |
Prevent throwing exceptions.
#define _ASH_STL_CONCEPT_TAGS 1 |
Use STL concept tags for provided classes.
#define _ASH_USE_BUILTIN_POINT 1 |
Use the provided point class.
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